C&C 4 open beta starts today - http://www.gamespot.com/event/codes/command-conquer-4-open/
jason
browser based? http://www.gamasutra.com/view/news/26953/EA_Phenomic_Revives_Ultima_With_BrowserBased_Strategy_Game.php
carlos
ultima remakes and ports
http://gigi.nullneuron.net/ultima/webdir/remakes.php
http://reconstruction.voyd.net/index.php?event=project&typeKeyword=ports
http://reconstruction.voyd.net/index.php?event=project&typeKeyword=remakes3d
of course theres a ton of UO mods---for online
nintendo and snes ports / master system
please port the original ultima
we have some videos -- later on . to show some of that...
jason
ultima News 3:
Richard Garriott has nothing to do with Lord of Ultima. But he is a weird dude. Instead of making games, he is now a pillar of the commercial space travel industry. He is the 1st second-generation American in space. His father, Owen Garriott, went into space twice, spending a total of 70 days in SkyLab. Richard Garriott officiated the first zero-g wedding in 2009. On his 2008 spaceflight, Garriott shot Apogee of Fear, the first science fiction movie ever shot in space. He also is the first human to juggle in space. Also: first magic show in space. Weird dude.
carlos
ultima News 4:
ultima has a facebook
lets read some of the comments!!
Meat
ultima
talk about the history of ultima
Richard Garriott (Lord British) programmed 28 games based on D&D before his first success, Akalabeth. He sold the game himself in ziploc bags until the rights were bought by California Pacific Computher Company. Garriott originally called Akalabeth "D&D28b," since it was his 28th D&D inspired game.
akalabeth - published in 1980, also referred to as "Ultima 0"
Ultima - originally coded in Applesoft BASIC, made only for the Apple II in 1981. Sold 30,000 copies. Re-coded and re-released in 1986 as Ultima I: First Age of Darkness for DOS and C-64. Fun Fact: this is the only game in the series to feature space combat. and the landspeeder. I frickin' loved the landspeeder.
FUN FACT: Many people assume that Ultima got its name from Ultima Thule. a cartography term for "distant north," or any distant place beyond the edge of the world. Actually, Garriott wanted to call it Ultimatum, but there was already a game with that name. So he shortened it to Ultima. even ported to consoles
look back at some old school versions
on console
[ultima oldschool1]
[ultima oldschool2]The main
Ultima series consists of nine installments (the seventh is further divided into two parts) which are grouped into trilogies or "
Ages": The Age of Darkness (
Ultima I-III), The Age of Enlightenment (
Ultima IV-VI), and The Age of Armageddon (
Ultima VII-IX), also referred to as "The Guardian Saga" after its chief
antagonist. The first three games were set in a
fantasy world named
Sosaria but during the cataclysmic events of The Age of Darkness, three quarters of it vanish. What is left becomes known as
Britannia, a realm ruled by the benevolent
Lord British where the later games mostly take place. The protagonist of all games is a
canonically male resident of
Earth who is called upon by Lord British to protect Sosaria and later, Britannia from various dangers. Originally, the
player character was referred as "the Stranger" in the games but by the end of
Ultima IV, he becomes universally known as the
Avatar.
7 - black gate and serpent isle--
astonishing
[ultima 7 intro]
ultima 7 gameplay]objects
hackable
stuffing things backpack-
1994 8 came out -- pagan.. but diff -action oriented
1997 UO came out -- father of mmos
http://wiki.moongates.org/Ultima
http://rpgvault.ign.com/articles/837/837389p1.html
carlos and jasons own history with the game
[killing lordbritish-iv] -sound but us over top of it
[killing lordbritish-ix] -sound but us over top of it
[lord british killing] -sound but us over top of it
uo killing of british
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